AI Insights · Timothy · April 2023
Top 5 Entertainment Mascot Games on iOS in Sweden - Q1 2023
Discover the performance trends of the top 5 entertainment mascot games on iOS in Sweden during the first quarter of 2023, based on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 entertainment mascot games on iOS in Sweden showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a gradual decline in weekly downloads, starting from 2.2K in late December to 258 by the end of March. Weekly revenue experienced a peak at $10.2K in the last week of December, followed by fluctuations, ending at $7.3K in the final week of March. Weekly active users decreased from 10.9K to 6.6K throughout the quarter.
Minion Rush: Running game by Gameloft had a notable increase in weekly downloads mid-quarter, reaching 1.6K in the week of January 23. Weekly revenue showed a slight upward trend, peaking at $84 in early March. The game's weekly active users peaked at 3.9K in late January but declined to 2.1K by the end of March.
Sonic Dash: Fun Endless Runner from SEGA exhibited consistent weekly active users, maintaining above 20K throughout the quarter. Weekly downloads fluctuated, with a peak of 933 in late December and ending at 433 in the last week of March. Weekly revenue remained relatively stable, with minor peaks, such as $238 in late January.
World of Peppa Pig: Kids Games, published by Find Your Fun, showed steady weekly revenue, averaging around $700, with a peak of $801 in mid-March. Weekly downloads ranged between 323 and 610, and weekly active users remained fairly stable, hovering around 1.7K to 1.9K.
Disney Emoji Blitz Game by Jam City, Inc. saw a significant rise in weekly revenue, peaking at $1.5K in the last week of March. Weekly downloads varied, with a notable peak of 935 in late January and closing at 500 by the end of March. Weekly active users increased from 333 in late December to 890 by the end of March, with a peak of 1K in early March.
These insights, derived from Sensor Tower data, provide a comprehensive overview of the performance of these top entertainment mascot games. For more detailed insights, visit Sensor Tower.